| 1 | Stench | Gen 3 | 10 | Has a 10% chance of making target Pokémon flinch with each hit. |
| 2 | Drizzle | Gen 3 | 3 | Summons rain that lasts indefinitely upon entering battle. |
| 3 | Speed Boost | Gen 3 | 14 | Raises Speed one stage after each turn. |
| 4 | Battle Armor | Gen 3 | 11 | Protects against critical hits. |
| 5 | Sturdy | Gen 3 | 48 | Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP. |
| 6 | Damp | Gen 3 | 20 | Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle. |
| 7 | Limber | Gen 3 | 14 | Prevents paralysis. |
| 8 | Sand Veil | Gen 3 | 30 | Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage. |
| 9 | Static | Gen 3 | 38 | Has a 30% chance of paralyzing attacking Pokémon on contact. |
| 10 | Volt Absorb | Gen 3 | 13 | Absorbs electric moves, healing for 1/4 max HP. |
| 11 | Water Absorb | Gen 3 | 30 | Absorbs water moves, healing for 1/4 max HP. |
| 12 | Oblivious | Gen 3 | 26 | Prevents infatuation and protects against captivate. |
| 13 | Cloud Nine | Gen 3 | 7 | Negates all effects of weather, but does not prevent the weather itself. |
| 14 | Compound Eyes | Gen 3 | 13 | Increases moves' accuracy to 1.3×. |
| 15 | Insomnia | Gen 3 | 24 | Prevents sleep. |
| 16 | Color Change | Gen 3 | 1 | Changes type to match when hit by a damaging move. |
| 17 | Immunity | Gen 3 | 4 | Prevents poison. |
| 18 | Flash Fire | Gen 3 | 29 | Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle. |
| 19 | Shield Dust | Gen 3 | 12 | Protects against incoming moves' extra effects. |
| 20 | Own Tempo | Gen 3 | 33 | Prevents confusion. |
| 21 | Suction Cups | Gen 3 | 5 | Prevents being forced out of battle by other Pokémon's moves. |
| 22 | Intimidate | Gen 3 | 46 | Lowers opponents' Attack one stage upon entering battle. |
| 23 | Shadow Tag | Gen 3 | 6 | Prevents opponents from fleeing or switching out. |
| 24 | Rough Skin | Gen 3 | 6 | Damages attacking Pokémon for 1/8 their max HP on contact. |
| 25 | Wonder Guard | Gen 3 | 1 | Protects against damaging moves that are not super effective. |
| 26 | Levitate | Gen 3 | 42 | Evades ground moves. |
| 27 | Effect Spore | Gen 3 | 11 | Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact. |
| 28 | Synchronize | Gen 3 | 18 | Copies burns, paralysis, and poison received onto the Pokémon that inflicted them. |
| 29 | Clear Body | Gen 3 | 19 | Prevents stats from being lowered by other Pokémon. |
| 30 | Natural Cure | Gen 3 | 19 | Cures any major status ailment upon switching out. |
| 31 | Lightning Rod | Gen 3 | 37 | Redirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage. |
| 32 | Serene Grace | Gen 3 | 15 | Doubles the chance of moves' extra effects occurring. |
| 33 | Swift Swim | Gen 3 | 48 | Doubles Speed during rain. |
| 34 | Chlorophyll | Gen 3 | 39 | Doubles Speed during strong sunlight. |
| 35 | Illuminate | Gen 3 | 8 | Doubles the wild encounter rate. |
| 36 | Trace | Gen 3 | 6 | Copies an opponent's ability upon entering battle. |
| 37 | Huge Power | Gen 3 | 6 | Doubles Attack in battle. |
| 38 | Poison Point | Gen 3 | 20 | Has a 30% chance of poisoning attacking Pokémon on contact. |
| 39 | Inner Focus | Gen 3 | 38 | Prevents flinching. |
| 40 | Magma Armor | Gen 3 | 3 | Prevents freezing. |
| 41 | Water Veil | Gen 3 | 13 | Prevents burns. |
| 42 | Magnet Pull | Gen 3 | 9 | Prevents steel opponents from fleeing or switching out. |
| 43 | Soundproof | Gen 3 | 18 | Protects against sound-based moves. |
| 44 | Rain Dish | Gen 3 | 14 | Heals for 1/16 max HP after each turn during rain. |
| 45 | Sand Stream | Gen 3 | 5 | Summons a sandstorm that lasts indefinitely upon entering battle. |
| 46 | Pressure | Gen 3 | 36 | Increases the PP cost of moves targetting the Pokémon by one. |
| 47 | Thick Fat | Gen 3 | 33 | Halves damage from fire and ice moves. |
| 48 | Early Bird | Gen 3 | 16 | Makes sleep pass twice as quickly. |
| 49 | Flame Body | Gen 3 | 23 | Has a 30% chance of burning attacking Pokémon on contact. |
| 50 | Run Away | Gen 3 | 36 | Ensures success fleeing from wild battles. |